The Wolf Of Oren-Yaro – Fantasy Divorce Simulator

The Wolf Of Oren-Yaro, by K.S. Villoso, is equal parts compelling, refreshing, engrossing, and frustrating. The novel has a problem– it has an extremely rough start in the service of setting up a brilliant finale. Before I dive in and start lauding the book’s many positive qualities, I want to say this upfront: if you get easily frustrated with dumb characters, or you don’t like investing in unenjoyable characters for long term payoff, this book likely isn’t for you. However, if you consider yourself of great patience, want to read a refreshing fantasy story, and like character growth, I may have a treat for you.

Oren-Yaro grabbed my attention right off the bat with its premise. Our story follows Queen Talyien. Princess of a country that lost a bloody war, she was sold off as a hostage bride to the winning side in order to secure peaceful days for both nations. This works (for a while) until her husband metaphorically goes for a pack of cigarettes and just never comes back. Left to raise their only son and govern a hostile nation, Talyien suddenly has problems. However, she manages to make do and come out on top, until she receives a message from her deadbeat co-monarch (duarch?) that he wants to meet and talk. She agrees to meet him and this is where our story takes off. The story follows Talyien as she navigates her way to the meeting, deals with the meeting (which is a request for a divorce), and decides what she wants to do. All of it is a rollercoaster of both good and bad.

The good: Talyien, when alone, is really fun to watch. There are a number of “princess slumming it” scenes that are very endearing with great dialogue. The investigation of divorce in a feudal state is interesting – and Villoso’s idea of how it might play out is captivating. There is a clear air of mystery and unreliable narrator in the first 90% of the book, and the reveal of what has been hidden at the end is pretty good.

The bad: Talyien, when with other characters, is awful. She is obnoxious, seems to drop several points of intelligence, and is just grating. The politics and lore of the world feel unnecessarily dense and confusing due to their stark and vague descriptions. Several of the supporting cast, like Talyien’s son, have zero character depth other than “make Talyien feel bad.” Seriously, her son shows up like five times in the first quarter of the book and all he ever contributes is “why did you make dad go away?” The unreliable narration is a little too unreliable. Talyien comes off as unlikable due to a perceived lack of consistent character for the majority of the book and it can be very hard to read.

The ending of the book is awesome, but I had to be told by someone else to finish the novel as I quit Oren-Yaro my first time reading it due to frustration. I think Villoso played her cards a little too close to the chest in order to make a grand reveal– though the reveal is indeed grand. If you have a lot of patience and you find the premise compelling, I hesitantly recommend The Wolf Of Oren-Yaro. However, I think its choppy narration and its sometimes difficult characters would make it hard to recommend it to everyone.

Rating: The Wolf Of Oren-Yaro – 6.0/10
-Andrew

Steel Crow Saga – Everybody’s Got Problems

51re9unfc2blWell let’s get this out of the way early: Steel Crow Saga, by Paul Krueger, feels like someone sat down and tried to combine the best parts of Pokemon and Avatar: The Last Airbender, and did an admirable job. A lot of how you will feel about this book is how you react to the last sentence. If this concept fills you with excited glee, you are probably going to love it to pieces. If this concept fills you with trepidation, you will likely find the book to be a bit lukewarm. To be fair, distilling this impressive book down to a single sentence is an injustice, so let’s dig more into the meat of this interesting story and see what it has to offer.

Steel Crow Saga is the first book in a series of the same name and follows four different POVs in political intrigue seasoned with a lot of action. Our leads are Lee, Jimuro, Xiulan, and Tala, and everybody has issues they need to resolve. Each of them comes from a different nation that represents a different piece of the world – each with a different real-world Asian allegory. Tala is a soldier from Sanbu (Phillippines), Jimuro is a prince from Tomoda (Japanese), Xiulan is a detective from Shang (China), and Lee is a thief from Jeongson (Korea). I found the inspirations from the countries tasteful and interesting, but as a Caucasian American I am absolutely not the right person to weigh in on that and I recommend seeking other sources if this is a concern for you. The book takes place right after an all-out war between the nations. Tomoda launched a campaign of dominance that successfully subjugated all the other countries, however, after a harsh occupation they were eventually beaten back and conquered themselves by Shang and Sanbu. The story focuses on transporting the last living royal of Tomoda back to his country to assume the throne in the hopes that all the countries might be able to put their conflicts to bed and begin moving forward. Unfortunately, peace is not what everyone wants and this relatively simple task quickly becomes complicated and potentially deadly.

Okay, now that you have a general gist of the plot, let’s talk about the pros and cons. First pro: the world-building. The reimagining of these Asian countries is a lot of fun. Each nation has a good mix of real-world culture and new spins that make the fantasy counterparts take a healthy step away from their inspirations. The book focuses heavily on two different magic styles native to different countries. The Tomodese can Steelpact, an ability gained through their perfect attenuation with nature, allowing them to put pieces of their souls into metal and breathe life into it. This allows them to be leaps and bounds ahead of their rivals in technological advancements, have swords that cut through anything like a lightsabre, and have the best marksmen around with their firearms. On the other hand, the Shang and the Sanbu have pokemon. They can pact with a single animal of almost any kind to turn them into giant energy versions of the creature that can be summoned and dismissed at will. Both magics are pretty awesome. In general, I liked the world-building a lot. However, I felt there were a few holes and gaps in the world Krueger showed us, even though I got the sense that he was saving them for later books, not that he hadn’t developed the missing areas.

Up next is the characters, who get mixed marks. On a personal introspective level, the cast is all fantastic. All four leads are all complex and interesting individuals that you will rapidly find yourself growing attached too. All of them have different issues they are dealing with and its very rewarding to watch how their very different personalities grapple with these difficult subjects. In addition, the supporting characters all have memorable quicks that did a great job sticking them into my memory so that most of them remain fresh in my mind weeks after finishing the book. Unfortunately, this is where my praise now must turn to criticism, as the chemistry between the characters is…. rough. While I really enjoyed the introspective parts, many character interactions often felt tonally inconsistent, a little too simple, and repetitive. The table stakes for characters in this book are that they have experienced the horrors of war. But, a good half of the dialogue between all the characters in this story feels like it can be boiled down to fingerpointing. You are shown very quickly that all sides of the war did some horrible things, but then you have to listen to the characters repeatedly say “no, your side was worse” over and over again for the majority of the book. It is exhausting and while I understand the desire to explore the topic of post-war devastation to culture and society, the wonderful delicate introspection the characters do inside their own head was massively overpowered by the back and forth accusations in the dialogue.

The plot was also a bit messy. While the book starts out strong with a clear goal and obstacles to overcome, it seems to rapidly descend into a series of disconnected set pieces where really cool magic and action happens. And I do want to emphasize, there are some really cool magic and action. However, I often found myself not understanding why, where, and how some things were happening. The antagonist is also frankly a bit of a disappointment. The set up for the villain is great, but the reveal and climax felt like they didn’t really match the scope of the rest of the story. There are some great twists though, and while I didn’t love the plot as a collective there were a number of pieces of it that I enjoyed immensely in isolation.

Steel Crow Saga is a book with a lot of things to offer and a fun concept that just falls short of being stellar. The world is a joy to explore, I love the characters, the action is exciting, and the magic is both original and nostalgic at the same time. It just needed a slightly more directed plot with some better character chemistry and it would have been one of my top books of 2019. Instead, I think it is a good book that has a lot of potential. I will definitely continue the series and look forward to seeing if Krueger can elevate it a bit in the next chapter.

Rating: Steel Crow Saga – 7.0/10
-Andrew

The Puzzler’s War – A Satisfying Next Step

51i5x8gwmal._sx324_bo1204203200_I am not a prolific post-apocalypse reader, but I have read enough of them to realize there is a cyclical nature to their stories. Many trilogies within the genre follow the following format: book one shows you a ruined world and explores the question of “what happened?” Book two provides a window into the past and explores “why the end times happened.” Book three provides you with the full context of what is going on, moves you to the present, and explores “is what happened good or bad?” I have been through this cycle around five times now, and even though each story I read has its own quirks and originalities, it is hard to keep getting excited about these same themes. Thus, it should speak to the quality and execution of Eyal Kless’ The Puzzler’s War that it falls neatly into this trilogy set up that I mention, but has kept my attention glued to the story.

The Puzzler’s War is the second book in The Tarakan Chronicles, a story about a post-apocalyptic world struggling for survival. The plot revolves around mysterious mutants called Puzzlers that have the ability to unlock hidden caches of pre-apocalypse tech by solving riddles in dangerous conditions. I reviewed and enjoyed the first book (The Lost Puzzler) and you can find my thoughts and summary of book one in the link. Book two picks up right at the end of book one and follows the aforementioned PA pattern: this book is about why the end times happened and what the world used to look like before. The narration is once again split into two different timelines: the present, where our main cast tries to save/heal the world, and the past, where we learn more about the background and mystery of what is actually going on. While the “present” POVs are the same cast from book one, in the past we leap back to the start of the apocalypse and follow the story of one of the antagonists that caused the end of the world.

The book is great. The characters continue to be interesting and productive; they feel as though they have the agency to actually change the status quo of the world. One specific character, Vincha, felt like she could use a little more work. She pretty much only had one dimension, and that dimension was annoying and critical to the plot so it is brought up a lot. The worldbuilding is phenomenal and greatly helped alleviate my disinterest in reading another similar post-apocalyptic story. While the plot isn’t exactly the first of its kind, the world-building is dripping with love and imagination. Kless’ Earth feels like this strange ephemeral place that is both familiar and deeply alien at the same time. Occasionally, you can feel like you are reading a fantasy story that is pulled completely from imagination. Other times, you can see the world we live in under the surface and feel like you are reading about the place you live now.

This wonderful world-building is enhanced by the additional insight the “past POV” in the narrative provides. In the reader’s mind, Kless’ Earth slowly changes from this scary, magical, and foreign place to the planet we know – but ravaged by human folly and hubris. In the meantime, the “present POV” in The Puzzler’s War does a wonderful job keeping you invested in the story and provides a palpable sense of urgency as the cast needs to make choices around the future of the planet. All of this blends together to make a novel that is easy to pick-up, greatly improves the story that its predecessor told, and sets the stage for the next book.

The Puzzler’s War is an excellent follow up to The Lost Puzzler and broadcasts clear signs that this series will have a fantastic ending. Kless’ imaginative and evocative worldbuilding does wonders to refresh some tired tropes and classic genre stories. If you enjoy post-apocalyptic fiction, I think it is safe to say that The Tarakan Chronicles will likely press a lot of the right buttons. Kless’ mysteries and descriptions will keep you up late into the night, wondering about what could be behind the next puzzle-locked door.

Rating: The Puzzler’s War – 8.0/10
-Andrew

Throne Of The Five Winds – A Brick Of Intrigue

51p1u2rziylThe Throne of the Five Winds, by S.C. Emmett, is a huge, meaty, historical fantasy/fiction that really likes to go into detail. It is a political drama, written like a historical textbook (so many footnotes) that anyone looking for a light fun read will bounce off of like they’ve run into a brick wall. Yet, for those who like their dramas complex and their politics convoluted but extensively planned out on the back end, this tome has a lot to offer. As the first book in The Hostage of Empire series, The Throne of the Five Winds is a book that will reward those with the patience to push through its glacial pacing and upset those who didn’t realize they were signing up to read something that occasionally reads like a census analysis.

Let’s start with the bad for once: this book is difficult, and sometimes straight-up unpleasant, to read. In particular, the first 100 pages read like the world’s dryest translator notes from an obscure language. You are thrown into complicated and confusing political intrigue from page one, and it is going to take a while before you even have a basic understanding of what is happening and who is doing it to whom. That being said, if you put the work in – and that is a big “if” – the book will reward you handsomely in the long run with beautifully written prose, strong characters, and political drama to rival anything to be found in the most popular fantasy series in the genre.

Our story revolves around a Khir princess hostage, given to the emperor’s firstborn son in marriage to smooth over and cement the end of a war between the empire and Khir. The main POV in the story is from a lady-in-waiting to the princess, but there are a ton of POVs scattered throughout the narrative. The court the princess is sent to is a hellscape of political espionage. The emperor is a weak-willed man whose selfish inattention to the effect his power has on those around him has built a tinderbox in the court. With two queens, two royal concubines, six princes, and a number of favored generals and magisters, the court is a free-for-all of backstabbings, subtle maneuvering, and not so subtle attacks.

The princess and her maiden are the heart of the story and have a beautiful and intricate relationship. They both feel very real, and as the eyepiece by which you are introduced to the courts, they make very likable characters you will find yourself emotionally invested in. The supporting cast of royals and important court fixtures are also fantastic. Emmett does an amazing job giving you these tiny snippets into every key player’s mind so that the conflict begins to feel very personal to the reader. I definitely had favorite characters I found myself rooting for and as the book progresses you only find yourself invested more and more in the happenings at court.

In the end, I don’t know if I can recommend The Throne of the Five Winds with a clear conscience. Although it is a heavy character/relationship-focused story with excellent political intrigue, the book has one of the slowest starts I have experienced in years and it is a little light on substantive plot. Then again, while the book wasn’t the most enjoyable it was definitely a work of impressive literary skill and many people will like it just for all its tiny details and interesting characters. You will have to decide for yourself if The Throne of the Five Winds calls to your inner reader.

Rating: The Throne of the Five Winds – 6.5/10
-Andrew

Nevernight – Getting My Masters In Murderology

28779776Magic school lovers rejoice, we have another book review to feed your ever consuming hunger. Today’s entry is Nevernight, by Jay Kristoff, and is a new take on the assassin school variant of magical learning establishments. An intense deadly curriculum, mysterious and lovable teachers with interesting lessons, and a school so dripping with lore and coolness that it leaps into your imagination with detail – the setting of this book is everything you want in a magical school story. But, do the characters and plot hold up? Read on and see in our review of the first book in The Nevernight Chronicle.

Our protagonist is Mia Corvere, and the narrative is very focused on her. Mia is the daughter of a noble who led a failed revolution against the powers of Godsgrave, and she is on a quest for vengeance. When her father’s coup went south, it ended with his head on a pike and his family thrown into prison to rot. Mia, just a young girl at the time, narrowly escapes this fate and ends up on the street trying to survive. After surreptitiously being pseudo-adopted by an ex-Blade (assassin) of The Red Church (assassin school), Mia begins by training for the application process to The Church. Her goal is to attend The Red Church in order to learn the requisite skills to avenge her family by murdering the people she holds responsible for their fall. So, in short, it’s a good ol’ fashioned vengeance quest.

I was trying to slow roll my praise for this book as long as possible, which turns out to be two paragraphs – but I can not keep up the charade any longer. Pretty much everything about it is excellent. The plot and pacing of the book are fantastic. It is divided into roughly three sections – applying to The Red Church, studying at The Red Church, and life after The Red Church. Each section has is own style and themes, all of which are both distinct and tie nicely into one another. The pacing is also lightning fast, without ever feeling like we are rushing through any section. As the book is about learning subterfuge, there are also a few twists that are delicious. The narrative has this nice balance between powerful worldbuilding/lore, a coming-of-age story, a murder mystery, and an action-adventure. The book is also genuinely funny and uses a nice mix of humor that should appeal to every kind of reader. If you end up reading it after this, make sure to read the footnotes as they are often laugh-out-loud funny. Finally, Mia is an unreliable narrator, with chunks of her memory and story clearly hidden from page one. Over the course of the book, this vault of secrets is slowly unlocked and disseminated in a very well-measured pace.

Speaking of Mia, the characters are phenomenal but uneven. There are about 15 supporting characters, and Mia herself. A few of them are fairly forgettable or inconsistent, but the majority of them are fantastic. The teachers have personalities that are both distinct and magnetic. Mia’s classmates are from all sorts of walks of life that give the cast a diverse set of personalities and flavors to work with while simultaneously having very powerful chemistry. Many of the characters are complex and make interesting and meaningful choices that fit their identities. Additionally, Mia herself is a very interesting character. She has a nice balance of both likable and unlikable qualities that evolve with clear and satisfying growth over the course of the book. The protagonist on the last page is almost unrecognizable from the start of the book, and yet the change felt completely organic. Much of this change is created through Mia’s exploration of the world around her, and what a world it is.

The worldbuilding is both the strongest part of the book and the only place I had notable criticisms. To start off, I should mention that the book is called “Nevernight” because the world has three suns that only collectively set once or twice a year. It’s a cool element that is delightfully worked into the lore and culture of the world that I greatly enjoyed. The world as a whole feels rich, complex, and imaginative – but the real joy is in Mia’s hometown, the city of Godsgrave, and The Red Church. Godsgrave is a giant metropolis built into the bones of a decaying titan. It has a fairly stereotypical fantasy world layout with the usual market, slums, and noble districts – but its morbid origins, distinct culture, and iconic landmarks lend it a lot of flare. Also, I saved the best for last, The Red Church is a school that rivals Hogwarts in its rich lore, entrancing facilities, and cohesive identity. Much smaller than the aforementioned wizard school, The Red Church uses its smaller space to enormous effect. The mannerisms and locations in the school are fun, engrossing, and terrifying all at the same time. I won’t reveal any specifics, but the entire place is awesome.

That being said, some of the worldbuilding felt surprisingly sloppy compared to the extremely buttoned-up nature of the rest of the book. The book pays special attention to logistics, which can add a layer of creative depth that makes the world feel more real. However, it also has some elements that logistically do not make sense – at all. Examples of this include: a travel system that is a lynchpin to the entire existence of the Church but is completely unreliable, blanket enchantments and spells that seem to work in very specific ways for plot purposes, and overly complex tasks and traditions that are meant to feel quirky but just feel archaic. None of them did much to slow the hype-train I was riding, but they did noticeably leap off the page to me.

Nevernight is a bomb of a book and earns top marks in almost every category I use to evaluate books. It’s dripping with lore, has a masterful plot, and contains characters you will find yourself deeply invested in. It’s one of the best magical schools I have visited, which catapults it easily into the “highly recommended” territory. On top of all of this, Nevernight does such a good job setting up the next books in the series that I ordered it the moment I turned the last page. This is a very good book and you should pick it up at your earliest convenience.

Rating: Nevernight – 9.5/10
-Andrew

Blood Of An Exile – Missed Gems Of 2019

512bnk8esoglAlright, I am going to be honest here; I did Brian Naslund a disservice when I judged his debut book, Blood of an Exile, by its name and cover and shelved it for later. Although I hated both title and art, after finishing the novel I have to admit that they suit the book perfectly, and I am just being a judgmental ass. Released back in August of last year, the book is the start of the Dragons of Terra series and definitely would have been a contender for my top of 2019 list had I actually got to it in a timely manner. I apologize, Brian Naslund, and hopefully this review will slightly make it up to you.

Blood of an Exile is a book with powerful characters, a rich world, and a fairly inventive plot. Ostensibly, the story follows our protagonist Silas Bershad the Flawless, a man who was sentenced to exile as a dragonslayer for crimes that are revealed throughout the narrative. To be a dragonslayer is a death sentence, and they are forced to roam the land helping towns and cities kill dragons until they die (usually very quickly). However, Bershad refuses to go down and has managed to make a name for himself as the most famous and successful dragonslayer in the world. Very soon after we meet Bershad, he receives a task from the man who exiled him with the promise of freedom should he complete it. Using his status as a famous dragonslayer, Bershad is to sneak into a neighboring country that is gearing up for war, kill a king and save an innocent child in captivity, and then make it back alive with the child in hand. To fail would mean dying an exile, to succeed would mean saving the country that hates him and his freedom.

Initially, this book was looking a bit trope-y and I was concerned I was going to read something I had already experienced hundreds of times before. However, Naslund rapidly disabused me of this notion by showing Blood of an Exile is more than meets the eye. First off, while Bershad is our main protagonist, the story is actually told by four major POVs, an alchemist, an assassin, a princess, and Bershad himself – each of which holds a key piece of the narrative that slot nicely together. The major themes of the book are nature, ecosystems, and how destroying key pieces of any environment can greatly upset the balance. Multiple of the POV’s (including Bershad) are dragon lovers. While they recognize that they are dangerous animals that can cause great harm, dragons are common in this world and are a key piece of every ecosystem they are a part of. While Blood of an Exile is very much an action-packed adventure fantasy, it is also a story about amateur scientists desperately trying to keep humanity from destroying the Earth for fiscal gain – an angle I was not expecting and loved in equal parts. There is a huge focus on the study of dragons and the understanding of their nature. This does a very powerful job of painting them as real living and breathing creatures.

The world-building is phenomenal, with the various political entities feeling like they have clear and memorable identities that aren’t just cut and pasted real-world countries. The cast are all fantastic, even down to the side characters. Even the villains aren’t motivated by the simple goals and are engaging to read and think about. The book does an incredible job exploring how the quest for the betterment of civilization can cause horrible unforeseen problems if you aren’t very careful. Naslund does a very good job using a magical fantasy setting to get you to think about your own waste and usage in the modern world, so expect to be a little uncomfortable.

As for negatives, there are only a few. Although I found the book to be an exciting and compelling read, I felt as though there was a small mismatch in the narrative style and strengths of the book. The characters in Blood of an Exile are treated as tools to move the story along. They are picked up and put down as needed only when their POV makes sense to further the narrative. What this means is that it can sometimes feel like certain characters were getting uneven page time. This felt a bit odd, given that the characters of this book are so strong that I would have been happy to just spend time in their head. The aforementioned princess POV is one of my favorite protagonists, and she shows up as a POV only in the back half of the book with little to no warning. I would have liked a little more even pacing with my time with each character. The book is also fairly crass; which isn’t a problem for me, but it’s something others might take issue with.

In the end, Blood of an Exile was a surprising gem of a book that went unnoticed by many in 2019. It brilliantly combines exciting action, sympathetic characters, smart themes, and a deep world to create a coherent and unique story. It is always rare when you find a book that is both smart and fun at the same time, and Blood of an Exile has both in spades. Brian Naslund should be very proud of his debut book, and I can’t wait for the sequel, Sorcery of a Queen, which comes out this year.

Rating: Blood of an Exile – 8.5/10
-Andrew

Crownbreaker – Don’t Need A Crown To Be King

511jnjhaqil._sx331_bo1204203200_Happy new year everyone! We started 2020 off strong with a whole slew of reads over our break and will have a number of interesting reviews and other pieces in the coming weeks. Up first we have the sixth, and final, book in the Spellslinger series, Crownbreaker, by Sebastien de Castell. This YA series has been one that has caught, and kept, my attention the past few years. However, in my review of book five, I mentioned that the series was starting to show signs of dragging on and needed a wrap-up. The question is, did de Castell find a satisfying and momentous way to close out his six-book series? Of course he did, de Castell is one of our favorite authors for a very good reason.

Crownbreaker is the final piece of a large tapestry that de Castell has been building with his Spellslinger series. The plot revolves around a magical god that arises to threaten everything that Kellen has come to cherish and love, and a quest with a lot of hard choices. Kellen begins the book finally somewhat at peace with his life and with a little hard-earned stability. He has made a decent home for himself in Darome and is finally coming to terms with what his life is going to be. But we can’t have that. An offer is brought to him by none other than his father: a new god has arisen that threatens the world and it must be put down. If Kellen infiltrates his gathering armies and puts him down, he will be unquestionably welcome back to his home.

As an independent book, I think Crownbreaker struggles a little bit. The god plotline isn’t really explored enough to my satisfaction, and Berabesq, the final region we visit in the Spellslinger world, isn’t really given the same level of screen time as the other countries in the past five books. However, what Crownbreaker struggles with independently is made up for in spades by how it serves as the perfect conclusion to the series at large. The sixth Spellslinger book takes every single lesson, theme, and plot element of the first five books and weaves them into a climactic finale that de Castell should be proud of. Kellen’s character arc is incredible, and I absolutely love where it ends up. Watching the culmination of his journey of self-discovery was incredibly satisfying and it’s emotionally fulfilling to see where he ends up. In many ways Crownbreaker feels like a “best-of” collection for the series, bringing back all the best characters and elements from previous novels. While there are elements of the greater story that I thought could have used some more detail, Kellen’s personal story takes a number of surprising and interesting turns. I really like where the overall plot nets out and I very much hope this will not be the last we see of Kellen.

As a series, Spellslinger is one I highly recommend. The story and worldbuilding place it a step above the majority of YA fiction I have read in recent years, and Kellen’s journey is something that most readers (particularly younger ones) will strongly resonate with. The Spellslinger world is a joy to explore and the somewhat episodic nature of the six books really works well for de Castell’s writing style. The prose is humorous and fun which balances out some of its heavier themes very nicely. My only real criticism is that I think the books drag a little around book five. In the end, I would have to say my favorite of the six stories is still book three, Charmcaster. Exploring cities of mechanical wonders will always hit me right in the feels.

Sebastien de Castell has proven once again that he is a master of conclusions, one of the hardest things to write as an author. Crownbreaker is the perfect ending to an already fantastic series and I cannot wait to share these books with everyone I know. The final two books felt like they had a tiny bit of trouble balancing their own episodic stories and the overall plot of the series, but this complaint amounts to almost nothing in the face of everything else the books do right. Crownbreaker is amazing and you should check both it, and the full series, out.

Rating: Crownbreaker – 8.5/10
-Andrew