My father was 60 years old when I was born. Kind of an odd thing to start a book review off with, but those of you who are the guessing sort are probably guessing that this will be tied into the review later on. Bonus points for you. As for the rest of you, just bear with me. 60 years is a long time, and when you think about how much of a generational gap there is between those of us born on the cusp of the millennium and those born as recently as the early 80s, one can imagine just how different my father and I were. I loved him dearly, but we had what some would call a tempestuous relationship. It’s something that I regret, but am unable to change since he passed.
I touch on this because the story in Two Serpents Rise, the second book in The Craft Sequence by Max Gladstone, is a departure from what was the main theme of book one, Three Parts Dead. The first book in the series, as you can read in Andrew’s review here, was an exciting and satisfying look at difficult workplace dynamics. Two Serpents Rise, on the other hand, examines how we can deal with the family we’re born into, and how important it is to build another family for ourselves through our friends and loved ones.
Caleb Altemoc, the protagonist of this book, is a risk manager and avid card player working for Red King Consolidated. For those of you new to the world of The Craft Sequence, the gods fought a battle with some powerful sorcerers known as the Deathless Kings…and lost. As you can probably guess from the name, RKC is run by the Red King, a skeletal sorcerer of immense power. After an infestation of some frankly horrific water demons (they take the form of arachnids, imagine drinking some water infested with them and having them form inside your stomach…shudder), Caleb is embroiled in a variety of plots as he tries to keep the city of Dresediel Lex, and the company he works for … afloat (I had to).Caleb interacts with his boss frequently, and The King in Red is an absolutely fantastic character. We are given some incredible insight into what could drive someone to become something so inhuman, and how underneath all that…bone…is something that was human once and may be human still. I think the scenes where we learn about the Red King’s past and his history with the city of Dresediel Lex are some of the strongest in the book.
The city of Dresediel Lex and its history is as large a character as any of the human/skeleton/whatever(s) in the book. Drawing heavily from mesoamerican history and mythology, Gladstone has created an incredibly unique city, at least in terms of fiction I have experienced. I can count on one hand the number of times I’ve been exposed to cities in fantasy that were influenced by Aztec culture, and even fewer of those that weren’t simply relegated to “BLOODTHIRSTY GODS WANT BLOOD”. While human sacrifice is definitely something that is explored, the conflict of what constitutes true sacrifice and how those sacrifices are offered is a huge aspect of the book and I thought it was handled very well. I also want to really quickly touch on how unsettling the bug taxis are. They’re giant dragonfly-type things that suck your soul out as taxi fare. I am so uncomfortable thinking about that, just the description gave me shudders every time.
The conflict between Caleb and his father, Temoc, is one of the main driving forces of the book. His father is an Eagle Priest, a powerful and uncompromising worshipper of the old gods of Dresediel Lex. He is very much of the old guard and his belief that human sacrifice is an absolute necessity to appease the gods is in direct conflict with Caleb’s views of it as murder by another name. The descriptions of the arguments they’ve had playing out for the thousandth time reminded me a great deal of my relationship with my dad, and I was left upset and shaking my head when I saw myself in Caleb’s shoes, unable to understand his father and unable to make his father understand.
My only real complaints with the book come from the pacing and the climax. In terms of the pacing I was left feeling like more time had passed in the world than made sense for the story, though that could be a personal gripe. In addition, I felt the climax was rather abrupt. While the end of the book was exciting and certainly not short of spectacle, the actual final showdown with the ultimate enemy of the book was over very quickly and felt almost glossed over. I was expecting more going into it than I received, and while this is an issue, I think it’s a minor one when considering the story as a whole.
Two Serpents Rise is most definitely not the book I was expecting when I started it. After the funny and quirky romp that was Three Parts Dead, the introspective nature of this story really surprised me. I think, though, that the mileage of this story may vary for readers that aren’t in my shoes. In our book club discussion of Three Parts Dead, the ratings varied along the lines of those who enjoy their work and those who don’t. I Imagine that ratings would vary similarly in readings of Two Serpents Rise for those who have difficulties dealing with parts of their family and those who don’t. Regardless of that fact, though, Two Serpents Rise is an enjoyable read that I would recommend to anyone who enjoyed the world of The Craft Sequence and wants to delve further into this land of gods and the people who live with them.
Rating: Two Serpents Rise – 9.0/10