Hall of Smoke – Give Me S’more

Hall of SmokeI’ve never been entirely enamored with Norse mythology. Or at least, I’ve never been exposed to it in a way that has subsumed me in the ways that Greek mythology has permeated a lot of western pop culture. When I get snippets, there is a small part of me that begins to crave, but I never fully take the plunge. Sure, I know few of the names of the gods, along with several denizens of their bestiary, but it’s not ingrained in my psyche like the Greek myths. So when I saw a debut author releasing a Norse inspired fantasy, I just had to put on the Dark Horse list. Hall of Smoke, by H.M. Long, despite it’s rocky start, is a worthy read with the feel of a legend in the making.

The story follows the Eangi warrior priestess Hessa in her journey to earn back her goddess’ favor. Hessa recently fell out of Eang’s grace by not killing a traveller that stayed within her temple, as she was ordered to do. Hessa was just following hearth law, so the visitor came and went. While Hessa was waiting for a sign from Eang to know how to gain back her favor, Eang sent the very subtle omen of having her home village raided and burned down by a band of Algatt warriors. Her husband was killed and the survivors were enslaved, her goddess nowhere in sight. Hessa tries to fight back with what little fire of Eang she had within her, but she is ultimately captured herself. Hessa herself is then sold to Omaskat, the man her god demanded she kill. In a scuffle she breaks free, is whisked away by a river miles away from her home with only one goal in mind, vengeance.

There was a lot I like about this book, but before I get to that, I do want to address the main issue I ran into while trying to get into the story. The first third of the book was a slog for me. Generally, this is somewhat a me issue, since I generally dislike straight forward first person perspectives, but I just didn’t find Hessa all that compelling on her own. She’s a bit narrow minded and blind to the world around her beyond her duties to the Goddess Eang and preparing for the annual raiding parties by nearby tribes. It makes sense, but I just found it hard to care for the struggles she was facing. It didn’t help that a lot of her internal monologue felt very repetitive. The aspect I did enjoy the most about this time in the book was Long’s description of the environment. However, once the reader experiences the Gods Hessa has to contend with, the story kicks off and Hessa truly begins her journey.

Hessa really starts to shine once she encounters Nisien at a place known as Oulden’s Feet, named for the god of the Soulderni people. Here she has to contend with someone outside her village, and learn more about their ways. Nisien works as a good foil because he’s seen a lot of the world, since he used to be an auxiliary in the Arpa (similar to the Roman Empire) army. I particularly liked that meeting someone who was not a raider of her lands, and being cared for by them doesn’t really seem to change her, as much as it allows her to open up. Not long after meeting Nisien, the pantheon of Gods within Hall begins their parade, and what a parade it is. Long’s Norse themed gods were a delight, and the story she weaves within her tale is filled with nice twists and turns fueled by Hessa’s choices and the whims of the gods. Ogam, the son of Eang and Winter (yeah, THE WINTER) steals the show every time he shows up. He has an unmatched charisma and bravado that really sets him apart from the other humans and gods Hessa encounters. Every encounter she has with something in the world feels meaningful in a mythical way, and it became fun to just explore the land with her while she tries to carry out her mission of revenge.

The land itself feels alive and breathing. Obviously, there are many gods, and each one seems to have their own tribes of people worshipping them and carrying out their will in the mortal realm. There are conflicts spurned by belief, as much as there is acceptance in their existence. There is an ebb and flow to the land and the people that Long portrays quite well, even as it starts to fall apart. The regions felt solid, but breathable as if most of the people didn’t recognize any sort of borders (except for the Arpans) beyond their particular villages and places of worship. There is a map at the end of my copy, but personally, I think Long captures the feeling of knowing the land, without the map. There are places that Hessa feels comfortable in, and there are places that are mythical to her, even though they are not hundreds and hundreds of miles away. I truly felt transported to another world where the vastness of the world had yet to be realized by the people you were engaged with and it was magical.

Long has written a solid debut. Sure it has a rocky start, but if you stick with the story just a little bit, it will definitely be worth it. The descriptions of the land, and the people who inhabit it are fun and mesmerizing. The mythology is a blast in it’s own right, and Hessa’s journey through it truly is fantastic. I didn’t even get into how enjoyable the action scenes were, but I was honestly more impressed with the rest of the book. It is Hessa’s story, and Long does an admirable job of making the revelations feel like they are hers and not just an expansion of the world. If you are at all interested in Norse inspired fantasy, I definitely recommend you check out Hall of Smoke.

Rating: Hall of Smoke – 7.5/10
-Alex

Logo_Standard_Support_Invert (1)

An ARC of this book was provided to me by the publisher in exchange for an honest review. The thoughts on this book are my own.

4 thoughts on “Hall of Smoke – Give Me S’more

Leave a Reply